Category Archives: User Experience

HCI Learning Diary – 10 – Evaluation Models and Schemas

This tenth and final post in the series of good HCI design, shall examine evaluation models and schemas, and how they can be used to evaluate user research that enhances previous designs through iterative development. Yesterday’s eighth lecture, on ‘Evaluation Planning and Expert Inspections’ was quite possibly the most intellectually challenging lecture I have encountered […]

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HCI Learning Diary – 09 – Design Assignment – Meeting Reflection (3)

This ninth post in the series of good HCI design shall analyse and evaluate my performance at my team’s third meeting on the 4th November, 2013. The meeting this week focused on finalising user requirements for the project. The team began by discussing interview questionnaires, and the design approach to initiate the project from for […]

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HCI Learning Diary – 05 – Design Assignment – Meeting Reflection (1)

This fifth post in the series of good HCI design shall analyse and evaluate my performance at my team’s first meeting yesterday (21st September, 2013), in which we are required to produce a workable prototype for a skill oriented-app as part of an HCI design assignment. The first meeting yesterday was an opportunity to follow-up […]

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HCI Learning Diary – 04 – User-Centred Design Research Methods

This forth post in the series of good HCI design, shall examine the role of research methods in user-centred design, and how they can be used to inform user requirements through the interaction design phase. Research methods derived from the user-centred design methodology, plays a pivotal role in influencing and shaping the design of interactive […]

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HCI Learning Diary – 02 – ‘The Role of UI Design Patterns in UxD’

This second post in the series of good HCI design, shall examine the role of user interface design patterns, and how they can be utilised to aid the construction of consistent and well-tailored user experiences, both on app or web-based platform devices. During the summer holidays of 2013, I began producing a simple Android app, […]

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HCI – Learning Diary – 01 – ‘The Importance of Good Design in Every Day Technology’

In this blog post, as part of a 10 part series investigating what constitutes good HCI from bad HCI design, it shall analyse and evaluate how reliant new technology is on the 6 principles of design, as determined through Don Norman’s studies. Technology today has become ever more pervasive, as manufacturers seek to find ways […]

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HCI – Learning Diary

For my first term of my second year of my MSc in Advanced Computer Science, I’m undertaking a module in Human Computer Interaction. To formulate the learning requirements of this module, I am required to analyse and evaluate existing and future developments within this field. The principal objective of this module is to develop a […]

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Next Generation of Entertainment – PS4

Wednesday saw Sony unveil the PlayStation 4 in New York, to a group of technology journalists, vying to capture Sony’s console and plans. It was an exciting 2 hour meeting: largely attributed to pre-expectations for many months it was going to unveiled, and the rapid change in landscape how video games and entertainment is consumed, […]

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